Josef 'spacefrog' Wienerroither

Software Developer, 3D Generalist, 3ds Max & Unity Specialist

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Outliner 2 SF – 3ds Max 2027 compatible version

Outliner 2 SF – 3ds Max 2027 compatible version

spacefrog April 30, 2026April 30, 2026 3ds Max Plugins, Coding, Maxscript No Comments

Please help me understand the level of interest in an updated Outliner 2 version ! These are the goals for the update: Feedback in the comments please !!! Thanks !

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IfcMax: IFC Importer Plugin | 3ds Max

IfcMax: IFC Importer Plugin | 3ds Max

spacefrog March 31, 2026March 31, 2026 3ds Max Plugins, Coding 12 Comments

ATTENTION: 3ds Max 2027 support ready ! I am happy to announce that updated, free versions of the IfcMax importer plugins for 3ds Max 2017 to 2027 are available. The new builds are optimized for faster import and more stable…

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MXSEditor – Maxscript Editor exposure plugin

MXSEditor – Maxscript Editor exposure plugin

spacefrog March 31, 2026March 31, 2026 3ds Max Plugins, Coding, Maxscript 1 Comment

Just a quick heads-up that i updated my MXSEditor plugin for 3ds Max 2025, 2026 and 2027. This plugin gives you extensive control over 3ds Max’s built-in Maxscript Editor. Like running Maxscript Editor in an extended viewport, controlling the Maxscript…

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FooTOOLS plugin recompiles for 3ds Max

FooTOOLS plugin recompiles for 3ds Max

spacefrog March 31, 2026March 31, 2026 3ds Max Plugins, Coding 1 Comment

UPDATE: added 3ds Max 2027 support! I just released builds of the whole FooTools plugin suite by John Burnett for 3ds Max 2017 up to 3ds Max 2027. John released the plugin sourecode a long time ago. See more details…

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GhostTrails recompiles available…

GhostTrails recompiles available…

spacefrog March 26, 2026March 26, 2026 3ds Max Plugins, Coding No Comments

UPDATE: Added 3ds Max 2027 support! I just completed compatibility work on the great GhostTrails plugin project for 3ds Max 2017 to 3ds Max 2027. Thanks to Andrew Reid ‘s generosity the source code for this plugin was published a…

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HOT4Max for 3ds Max

HOT4Max for 3ds Max

spacefrog March 26, 2026March 26, 2026 3ds Max Plugins, Coding No Comments

3ds Max 2027 support added ! Just published fresh recompiles of the great HOT4Max plugin, providing builds for 3ds Max 2017 up to 3ds Max 2027. HOT4Max is a 3ds Max port of the Houdini Ocean Toolkit created by Perpixel…

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Thinkbox MX Plugin Suite | 3ds Max

Thinkbox MX Plugin Suite | 3ds Max

spacefrog April 5, 2025April 8, 2025 3ds Max Plugins, Coding No Comments

I’m happy to finally present the result of countless hours of work: The complete suite of the Thinkbox 3ds Max plugins! Built for 3ds Max 2018 up to 3ds Max 2026 and ready to be downloaded These builds are based…

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BabylonJS/glTF Exporter for 3ds Max 2026 ready

BabylonJS/glTF Exporter for 3ds Max 2026 ready

spacefrog April 4, 2025April 4, 2025 3ds Max Plugins, Coding, Maxscript No Comments

Update: builds for 3ds Max 2026 are ready! I’ve worked hard to get the BabylonJS exporter plugins ready for recent 3ds Max versions. This involved more effort than usually expected, as 3ds Max 2025 introduced an entirely new menu system…

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IFC importer plugins for current 3ds Max versions available

IFC importer plugins for current 3ds Max versions available

spacefrog September 3, 2023February 1, 2025 3ds Max Plugins, Coding No Comments

Finally i completed new IFC importer builds for 3ds Max 2020 to 3ds Max 2024.The plugins are based on the IfcOpenshell codebase and again it was a bit of a hazzle until the compiler successfully spit out the binaries. The…

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IfcMax importer plugins  for 3ds Max 2015-2023 available

IfcMax importer plugins for 3ds Max 2015-2023 available

spacefrog December 22, 2021February 1, 2025 3ds Max Plugins, Coding No Comments

I just completed an afternoon session and built the IfcMax importer plugins for all recent 3ds Max versions. IfcMax is a 3ds Max importer able to import IFC  file format ( *.ifc ). My builds are based on the current…

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