I am happy to announce that updated, free versions of the IfcMax importer plugins for 3ds Max 2017 to 2026 are available. The new builds are optimized for faster import and more stable geometry triangulation. An extensive import log is…

I am happy to announce that updated, free versions of the IfcMax importer plugins for 3ds Max 2017 to 2026 are available. The new builds are optimized for faster import and more stable geometry triangulation. An extensive import log is…
Just a quick heads-up that i released my MXSEditor plugin for 3ds Max 2025 and 2026. This plugin gives you extensive control over 3ds Max’s built-in Maxscript Editor. Like running Maxscript Editor in an extended viewport, controlling the Maxscript Editor…
I’m happy to finally present the result of countless hours of work: The complete suite of the Thinkbox 3ds Max plugins! Built for 3ds Max 2018 up to 3ds Max 2026 and ready to be downloaded These builds are based…
Update: builds for 3ds Max 2026 are ready! I’ve worked hard to get the BabylonJS exporter plugins ready for recent 3ds Max versions. This involved more effort than usually expected, as 3ds Max 2025 introduced an entirely new menu system…
Just published fresh recompiles of the great HOT4Max plugin, providing builds for 3ds Max 2017 up to 3ds Max 2026. HOT4Max is a 3ds Max port of the Houdini Ocean Toolkit created by Perpixel ( Guillaume Plourde ) and is…
UPDATE: Added 3ds Max 2026 support! I just completed some cleanup and compatibility work on the great GhostTrails plugin project for 3ds Max 2017 to 3ds Max 2026. Thanks to Andrew Reid ‘s generosity the source code for this plugin…
UPDATE: added 3ds Max 2026 support! I just released builds of the whole FooTools plugin suite by John Burnett for 3ds Max 2017 up to 3ds Max 2026. John released the plugin sourecode a long time ago. See more details…
Finally i completed new IFC importer builds for 3ds Max 2020 to 3ds Max 2024.The plugins are based on the IfcOpenshell codebase and again it was a bit of a hazzle until the compiler successfully spit out the binaries. The…
I just completed an afternoon session and built the IfcMax importer plugins for all recent 3ds Max versions. IfcMax is a 3ds Max importer able to import IFC file format ( *.ifc ). My builds are based on the current…
Here’s a WebGL build of an old demo project i revived recently. A couple of weeks ago i started to migrate the project to a current Unity version and reboot the whole code part to be able to expand it…