Here’s a WebGL build of an old demo project i revived recently. A couple of weeks ago i started to migrate the project to a current Unity version and reboot the whole code part to be able to expand it to an interactive escape room style VR experience with some additional rooms. There is no real interactivity in this build and the additional rooms are not linked in. Still i wanted to expose this one here to help keeping me motivated 

Nevertheless, it’s probably better to launch the game in a seperate, fullsized window [click to launch]

Additional Note:
Current Firefox apparently does’nt like Unity WebGL builds, so best would be testing in Chrome or Microsoft Edge


RoomA WebGL test
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