
UPDATE: added 3ds Max 2026 support!
I just released builds of the whole FooTools plugin suite by John Burnett for 3ds Max 2017 up to 3ds Max 2026.
John released the plugin sourecode a long time ago. See more details on https://www.footools.com/. I created forks of the plugin-repos, modernized the visual studio project and fixed 3ds Max SDK incompatibilities. Updated project sources are available on my github

FooTOOLS Plugin Suite
3ds Max 2017 – 3ds Max 2026
The download includes the following plugins: BindPoints, ForceViewer, InfoTexture, NullHelper, UVWtoRGB, WarpTexture
Big thanks go out to the original author John Burnett, who published the sourcecode on github. I modernized the visual studio project structure and fixed incompatibilities with current 3ds Max SDK versions. The updated project repositories are available on my github.
For legal reasons, these builds are provided “as is,” without any warranty. Use them at your own risk.
Finally, if you want to support my efforts and ensure future releases, please consider a donation!
Donations: buymeacoffee.com
Thank very much! That’s was I’m looking for.