Update: builds for 3ds Max 2026 are ready!
I’ve worked hard to get the BabylonJS exporter plugins ready for recent 3ds Max versions. This involved more effort than usually expected, as 3ds Max 2025 introduced an entirely new menu system API, with no backward compatibility. 3ds Max 2026 transitioned to dotNet core 8.0, but luckily i was able still keep the project on Net Framework. Sooner or later a transition to NETCore might be unavoidable, but that will be some bigger effort, mostly due to other dependencies in the project.
But the work is now complete, and the build pipeline has produced 3ds Max 2025 and 2026 versions ready for download. Builds for versions as far back as 3ds Max 2015 are also available, all benefiting from several new bug fixes. Additionally, there’s an updated installer application to make installing and updating the BabylonJS Exporter a breeze.

BabylonJS/glTF Exporter
3ds Max 2015 – 3ds Max 2026
All thanks go to the BabylonJS team for such a great exporter. My part was maintaining compatibility with recent 3ds Max versions to keep the plugin available.
The download automatically pulls the latest Installer. Simply extract the zip and launch the exe. Individual exporter versions can then be one-click-installed for available 3ds Max versions. Updates and uninstallations are possible in the same manner per button click.
Finally, if you want to support my efforts and ensure future releases, please consider a donation!
Donations: buymeacoffee.com
Alternatively, you can also head over to the official github release section