Josef 'spacefrog' Wienerroither

3ds Max Specialist | Games & Tools Developer | Autodesk Expert Elite

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PenguinXRun 1 – Start to Finish Mobile Gamedevelopment

PenguinXRun 1 – Start to Finish Mobile Gamedevelopment

PenguinXRun 1 – Start to Finish Mobile Gamedevelopment

spacefrog October 13, 2011November 18, 2015 3d Content, Coding, Unity

Coding and Parts of Game Design ( iPhone, Android ) Production of mobile game, which got listed as “Game of the Week” on the Apple AppStore several times. I did the coding, visual polishing and overall game look&feel in a…

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DarkScintilla: dark color scheme for the Maxscript Editor

DarkScintilla: dark color scheme for the Maxscript Editor

spacefrog August 5, 2011November 10, 2015 Coding, Maxscript

Here’s another project (amongst the many) of mine i did not post on my own blog … o well …. This package installs a nice dark color scheme for the built-in Maxscript Editor, which is easier on the eyes http://www.scriptspot.com/3ds-max/scripts/darkscintilla-maxscript-editor-dark-scheme

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Three quick Unity demo projects ( created in a week )

Three quick Unity demo projects ( created in a week )

spacefrog June 27, 2011August 24, 2016 3d Content, Coding, Unity

For quick demonstration purposes , i created three demo-levels in Unity. Lightmaps were created and baked in 3ds Max (no Beast used). Texturesizes are quite limited, as the demos are/were meant to be playable on weak mobile devices. Will rebuild…

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Various Mobile Games with Unity

Various Mobile Games with Unity

spacefrog April 13, 2011November 19, 2015 3d Content, Coding, Unity

Several Casual Mobile Games Complete contract based solo productions of three iPhone 3d games for Root9: “Drunken Klaus 3d”, “Drunken Santa” and – ahem – “SexyDance 3D” 😉 (3ds Max, Unity ) Videos: [flash https://www.frogsinspace.at/movies/drunkenklaus_gameplay_short.flv w=240 h=360 mode=0 caption={Drunken Klaus…

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MassFX – 3ds Max Betatesting and Unity PhysX test

MassFX – 3ds Max Betatesting and Unity PhysX test

spacefrog April 10, 2011December 12, 2024 3d Content, Experiments, Unity

As i’m betatesting upcoming 3ds Max versions for Autodesk, i assembled a demo/testscene for the new physics tools inside of 3ds Max 2012.  Unity uses the PhysX engine too (like MassFX), so i setup a realtime scene in unity to…

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Some unsorted works

Some unsorted works

spacefrog November 10, 2008December 12, 2024 3d Content

Some unsorted renderings plus work for an interactive realtime art-installation for Superfund on the topic of “Stock Exchange”. Concept by Sylvia Eckermann. I did the design and programming on parts of the installation . (3ds Max, Unity ) Stills: Videos:

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Juicetris – Concept and Design for a Tetris Clone

Juicetris – Concept and Design for a Tetris Clone

spacefrog November 10, 2008December 12, 2024 3d Content, Flash

Spiked up the old Tetris scheme with nice graphics and suprise gimmicks like appearing Ladybug (which drinks from the spilled juice, jumping fishes and sharks. Involved a good part of Actionscript coding for the gimmicks to appear.(3ds Max, Flash) Stills:…

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Candyswap – another Match 3 Clone

Candyswap – another Match 3 Clone

spacefrog November 10, 2008December 12, 2024 3d Content, Coding, Flash

After PopCap ( “Bejeweled” copyright holder) got aware of the previous listed “Gembox” game, i was contracted to rework and re-theme the complete game again. So i came up with the “Candy” idea and it got a great acceptance on…

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Caveman Chat – Communityplatform Concepts

Caveman Chat – Communityplatform Concepts

spacefrog April 13, 2008December 12, 2024 3d Content, Flash

I was contracted to do some character, prop  and environment designs and animations  for an online platform targeted at kids (like Disney’s “Club Penguin” ).(3ds Max, Flash)

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GemBox – Design and Prerendered Sprite Creation for a Bejeweled-Clone

GemBox – Design and Prerendered Sprite Creation for a Bejeweled-Clone

spacefrog November 10, 2007December 12, 2024 3d Content, Coding, Flash

Idea, design and complete graphical rework of an “Bejeweled” clone on existing codebase. (3ds Max, Flash) Stills: Gameplay Video: [flash https://www.frogsinspace.at/movies/gameplay_gembox.flv w=640 h=480 mode=0 caption={GemBox } f={shownavigation=true&autostart=false&smoothing=true}]

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