Josef 'spacefrog' Wienerroither

3ds Max Specialist | Games & Tools Developer | Autodesk Expert Elite

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Unity

Yetisports 1 – Remake of the classic Flashgame

Yetisports 1 – Remake of the classic Flashgame

spacefrog November 18, 2014November 19, 2015 3d Content, Coding, Unity

In 2013 and again 2014 for an update, i was contracted to refurbish the gameconcept of the flashgame classic “Yetisports”. I was given almost unlimited freedom for some new ideas and visual concept. Of course budget restrictions where tight. So…

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Yetisports 4 – Albatros Overload

Yetisports 4 – Albatros Overload

spacefrog February 18, 2014November 19, 2015 3d Content, Coding, Unity

Another contract based casual game port. Now based on Part 4 of the classic Yetisports flashgame series. One of my first takes on a 2d sprites based Unity game. But still the environment is full fledged 3d, as seen in…

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PenguinXRun 1 – Start to Finish Mobile Gamedevelopment

PenguinXRun 1 – Start to Finish Mobile Gamedevelopment

spacefrog October 13, 2011November 18, 2015 3d Content, Coding, Unity

Coding and Parts of Game Design ( iPhone, Android ) Production of mobile game, which got listed as “Game of the Week” on the Apple AppStore several times. I did the coding, visual polishing and overall game look&feel in a…

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Three quick Unity demo projects ( created in a week )

Three quick Unity demo projects ( created in a week )

spacefrog June 27, 2011August 24, 2016 3d Content, Coding, Unity

For quick demonstration purposes , i created three demo-levels in Unity. Lightmaps were created and baked in 3ds Max (no Beast used). Texturesizes are quite limited, as the demos are/were meant to be playable on weak mobile devices. Will rebuild…

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Various Mobile Games with Unity

Various Mobile Games with Unity

spacefrog April 13, 2011November 19, 2015 3d Content, Coding, Unity

Several Casual Mobile Games Complete contract based solo productions of three iPhone 3d games for Root9: “Drunken Klaus 3d”, “Drunken Santa” and – ahem – “SexyDance 3D” 😉 (3ds Max, Unity ) Videos: [flash http://www.frogsinspace.at/movies/drunkenklaus_gameplay_short.flv w=240 h=360 mode=0 caption={Drunken Klaus…

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MassFX – 3ds Max Betatesting and Unity PhysX test

MassFX – 3ds Max Betatesting and Unity PhysX test

spacefrog April 10, 2011November 22, 2015 3d Content, 3ds Max Plugins, Experiments, Unity

As i’m betatesting upcoming 3ds Max versions for Autodesk, i assembled a demo/testscene for the new physics tools inside of 3ds Max 2012.  Unity uses the PhysX engine too (like MassFX), so i setup a realtime scene in unity to…

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