Josef 'spacefrog' Wienerroither

3ds Max Specialist | Games & Tools Developer | Autodesk Expert Elite

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General note regarding this website

General note regarding this website

General note regarding this website

spacefrog December 19, 2024December 19, 2024 Uncategorized

If you’re interested in my services, please don’t be discouraged by the experimental nature of this site. Currently, it doesn’t showcase references to my visual work. If that’s what you’re looking for, I encourage you to REACH OUT DIRECTLY . Please don’t let the technical focus of this page deter you !

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IfcMax: IFC Importer Plugin | 3ds Max

IfcMax: IFC Importer Plugin | 3ds Max

spacefrog May 7, 2025May 8, 2025 3ds Max Plugins, Coding 5 Comments

I am happy to announce that updated, free versions of the IfcMax importer plugins for 3ds Max 2017 to 2026 are available. The new builds are optimized for faster import and more stable geometry triangulation. An extensive import log is…

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MXSEditor – Maxscript Editor exposure plugin

MXSEditor – Maxscript Editor exposure plugin

spacefrog April 12, 2025April 12, 2025 3ds Max Plugins, Coding, Maxscript

Just a quick heads-up that i released my MXSEditor plugin for 3ds Max 2025 and 2026. This plugin gives you extensive control over 3ds Max’s built-in Maxscript Editor. Like running Maxscript Editor in an extended viewport, controlling the Maxscript Editor…

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Thinkbox MX Plugin Suite | 3ds Max

Thinkbox MX Plugin Suite | 3ds Max

spacefrog April 5, 2025April 8, 2025 3ds Max Plugins, Coding

I’m happy to finally present the result of countless hours of work: The complete suite of the Thinkbox 3ds Max plugins! Built for 3ds Max 2018 up to 3ds Max 2026 and ready to be downloaded These builds are based…

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BabylonJS/glTF Exporter for 3ds Max 2026 ready

BabylonJS/glTF Exporter for 3ds Max 2026 ready

spacefrog April 4, 2025April 4, 2025 3ds Max Plugins, Coding, Maxscript

Update: builds for 3ds Max 2026 are ready! I’ve worked hard to get the BabylonJS exporter plugins ready for recent 3ds Max versions. This involved more effort than usually expected, as 3ds Max 2025 introduced an entirely new menu system…

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HOT4Max for 3ds Max

HOT4Max for 3ds Max

spacefrog March 31, 2025March 31, 2025 3ds Max Plugins, Coding

Just published fresh recompiles of the great HOT4Max plugin, providing builds for 3ds Max 2017 up to 3ds Max 2026. HOT4Max is a 3ds Max port of the Houdini Ocean Toolkit created by Perpixel ( Guillaume Plourde ) and is…

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GhostTrails recompiles available…

GhostTrails recompiles available…

spacefrog March 30, 2025March 30, 2025 3ds Max Plugins, Coding

UPDATE: Added 3ds Max 2026 support! I just completed some cleanup and compatibility work on the great GhostTrails plugin project for 3ds Max 2017 to 3ds Max 2026. Thanks to Andrew Reid ‘s generosity the source code for this plugin…

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FooTOOLS plugin recompiles for 3ds Max

FooTOOLS plugin recompiles for 3ds Max

spacefrog March 30, 2025March 30, 2025 3ds Max Plugins, Coding

UPDATE: added 3ds Max 2026 support! I just released builds of the whole FooTools plugin suite by John Burnett for 3ds Max 2017 up to 3ds Max 2026. John released the plugin sourecode a long time ago. See more details…

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IFC importer plugins for current 3ds Max versions available

IFC importer plugins for current 3ds Max versions available

spacefrog September 3, 2023February 1, 2025 3ds Max Plugins, Coding

Finally i completed new IFC importer builds for 3ds Max 2020 to 3ds Max 2024.The plugins are based on the IfcOpenshell codebase and again it was a bit of a hazzle until the compiler successfully spit out the binaries. The…

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IfcMax importer plugins  for 3ds Max 2015-2023 available

IfcMax importer plugins for 3ds Max 2015-2023 available

spacefrog December 22, 2021February 1, 2025 3ds Max Plugins, Coding

I just completed an afternoon session and built the IfcMax importer plugins for all recent 3ds Max versions. IfcMax is a 3ds Max importer able to import IFC  file format ( *.ifc ). My builds are based on the current…

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