Josef 'spacefrog' Wienerroither

3ds Max Specialist | Games & Tools Developer | Autodesk Expert Elite

  • About
  • Games & Visuals
  • Scripts & Plugins
  • Contact & Info
Loading images...

Caveman animation re-rendered …

Here’s a rerender of my old Caveman animation using the 3ds Max’s built-in hair&fur solution and featuring dynamics  this time. There’s some hair -flickering going on. This might be the result of too high hair material glossiness or too low AA sampling settings.

http://www.frogsinspace.at/wp1/wp-content/uploads//2017/01/Caveman_Walk03b.mp4
Caveman animation re-rendered …
Please share this:
spacefrog January 6, 2017January 6, 2017 3d Content
  • ← PowerCoreTools: 3ds Max CPU management tool (Update: link fixed !)
  • Caveman – 360 Stereo Pano quick test →

By Category

  • 3d Content
  • Unity
  • Coding
  • Maxscript
  • 3ds Max Plugins
  • Experiments
  • Flash
Copyright © 2023 Josef 'spacefrog' Wienerroither. All rights reserved. Theme: Esteem by ThemeGrill. Powered by WordPress.