Josef 'spacefrog' Wienerroither

Software Developer, 3D Generalist, 3ds Max & Unity Specialist

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Author: spacefrog

Garfield 2 – Modelling and Rendering for a Flashgame

Garfield 2 – Modelling and Rendering for a Flashgame

spacefrog November 10, 2006December 12, 2024 3d Content, Flash No Comments

Modelling and rigging of Garfield and some of his friends tightly following Garfield’s design as it appears in two Garfield feature films. (3ds Max, Flash) Stills:

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Generic Motor Distribution GmbH

Generic Motor Distribution GmbH

spacefrog November 17, 2005January 10, 2025 3d Content No Comments

Motorscooter and ATV producer Generic Motor contracted me to visualize their new scooter model “Ideo”. Using minimal budget i took the original CAD data ( Pro/ENGINEER ), stripped and edited the very detailed model to make it usable for visualization.…

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Icemania – Character and Contentcreation  for Icehockey World Championship Game

Icemania – Character and Contentcreation for Icehockey World Championship Game

spacefrog November 10, 2005December 12, 2024 3d Content, Flash No Comments

Design, modelling and animation of characters and ingame-graphics for the official Icehockey World Championship 2005 game. Animation and rendering for PR and marketing purposes….(3ds Max, Flash) Stills: Icemania Releaseparty Trailer Puck Banner Animation

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