{"id":393,"date":"2011-04-10T15:19:15","date_gmt":"2011-04-10T14:19:15","guid":{"rendered":"http:\/\/www.frogsinspace.at\/?p=393"},"modified":"2024-12-12T13:10:21","modified_gmt":"2024-12-12T12:10:21","slug":"massfx-3ds-max-betatesting-and-unity-physx-test","status":"publish","type":"post","link":"https:\/\/www.frogsinspace.at\/?p=393","title":{"rendered":"MassFX &#8211; 3ds Max Betatesting and Unity PhysX test"},"content":{"rendered":"<p id=\"top\" \/>As i&#8217;m betatesting upcoming 3ds Max versions for Autodesk, i assembled a demo\/testscene for the new physics tools inside of 3ds Max 2012.\u00a0 Unity uses the PhysX engine too (like MassFX), so i setup a realtime scene in unity to compare them both. See the screengrabs below. Screenshots are unmodified screencaptures created using <a href=\"https:\/\/www.frogsinspace.at\/?p=1227\">PowerPreview<\/a>.<\/p>\n<p><a href=\"https:\/\/www.frogsinspace.at\/wp1\/wp-content\/uploads\/\/2011\/04\/PowerPreview_MassFX_01.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft\" src=\"https:\/\/www.frogsinspace.at\/wp1\/wp-content\/uploads\/\/2011\/04\/PowerPreview_MassFX_01-320x240.jpg\" alt=\"PowerPreview_MassFX_01\" width=\"270\" height=\"203\" \/><\/a> <a href=\"https:\/\/www.frogsinspace.at\/wp1\/wp-content\/uploads\/\/2011\/04\/PowerPreview_MassFX_02.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft\" src=\"https:\/\/www.frogsinspace.at\/wp1\/wp-content\/uploads\/\/2011\/04\/PowerPreview_MassFX_02-320x240.jpg\" alt=\"PowerPreview_MassFX_02\" width=\"270\" height=\"203\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>Here is the version\u00a0 using the Unity Webplayer (Plugin required):<\/p>\n<p>[unity src=&#8221;2700&#8243;]<\/p>\n<p><strong>MassFX realtime viewport capture (YouTube):<\/strong><\/p>\n<p><iframe loading=\"lazy\" title=\"Sneak Peek: MassFX and Nitrous\" width=\"642\" height=\"482\" src=\"https:\/\/www.youtube.com\/embed\/7-pN-nnPq0U?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p>&nbsp;<\/p>\n<p><strong>Comparison between Nitrous and D3D mode\u00a0 (YouTube):<\/strong><\/p>\n<p><iframe loading=\"lazy\" title=\"Sneak Peek: Nitrous vs D3D and MassFX\" width=\"642\" height=\"482\" src=\"https:\/\/www.youtube.com\/embed\/1T8BHMsoZLg?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>As i&#8217;m betatesting upcoming 3ds Max versions for Autodesk, i assembled a demo\/testscene for the new physics tools inside of 3ds Max 2012.\u00a0 Unity uses the PhysX engine too (like MassFX), so i setup a realtime scene in unity to&hellip; <\/p>\n","protected":false},"author":1,"featured_media":2694,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"footnotes":""},"categories":[8,16,15],"tags":[],"class_list":["post-393","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-work_3d","category-experiments","category-unity"],"_links":{"self":[{"href":"https:\/\/www.frogsinspace.at\/index.php?rest_route=\/wp\/v2\/posts\/393","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.frogsinspace.at\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.frogsinspace.at\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.frogsinspace.at\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.frogsinspace.at\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=393"}],"version-history":[{"count":32,"href":"https:\/\/www.frogsinspace.at\/index.php?rest_route=\/wp\/v2\/posts\/393\/revisions"}],"predecessor-version":[{"id":2839,"href":"https:\/\/www.frogsinspace.at\/index.php?rest_route=\/wp\/v2\/posts\/393\/revisions\/2839"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.frogsinspace.at\/index.php?rest_route=\/wp\/v2\/media\/2694"}],"wp:attachment":[{"href":"https:\/\/www.frogsinspace.at\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=393"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.frogsinspace.at\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=393"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.frogsinspace.at\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=393"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}