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---- Skin Modifier Recompile : Bugfixed Skin modifier for Max 2009/2010/2011
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---- Created:  June 22, 2012
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---- Version:  Initial Release 1.0
---- Author :  Josef Wienerroither aka "spacefrog"  www.frogsinspace.at
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Summary:

* Those are rebuilds of the 3ds Max Skin modifier with some bugs fixed ( see below )
* The build is straight from the SDK sample sourcecode with the fixes applied
* The Skin modifier for Max 2009/2010/2011 NEVER recieved an update from Autodesk AFAIK
* Thus by installing those recompiles, you should not loose any fix release by Autodesk
* They should be copied straight into the "stdplugs" folder of your Max installation
* Of course take care to copy the correct build (x32 or x64 )
* Of course you should make a backup of the original file ( "BonesDef.DLM" )
* The Max 2009 recompile requires the Microsoft VC2010 libraries
  
  Please download and install them when you get Failed to intialize during 3ds Max's launch:
	x64 : http://www.microsoft.com/en-us/download/details.aspx?id=14632
	x86 : http://www.microsoft.com/en-us/download/details.aspx?id=5555

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Bugs fixed:

* Max 2009 (32/64bit): 
  After working in Skin for a while, Max starts to crash when pressing the "Mirror Mode" button. 
  This is some error that survives scene saves and Max restarts. So if the skin modifier got hit
  by this problem one time, it only can be repaired by exporting weight data and importing 
  it on a fresh new skin modifier.

* Max 2009/2010/2011 (x64 bit only,  D3D mode only - OGL works):
  When activating "Mirror Mode" in Skin, the blue "dots/vertices" fail to display. 
  Additionally display of selected vertices fails. There are other display glitches in mirror mode 
  Please see the image included in this package for some visual comparison

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Limitations, Warnings & Disclaimer:

-> There might be some sideffects, bugs or crashes be introduced by using this package 

-> Install only on english Max versions, don't have a clue how it behaves on non english 3ds Max

-> Thus by installing this package, you take full responsibility for all sidefeffects like crashes 
   and dataloss that might occur.

-> You explicitly agree to exempt the author of this package and Autodesk from any responsibility 
   for any undesired effects like damages, datalosses, corruption on your OS, software and/or 
   hardware that may incur through the use or install of this package.
   
-> Furthermore you understand that this is a total unsupported product and you use this product
   completely at your own risk!

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Installation & usage:

* drag&drop the maxscript installer package ( *.mzp ) onto the 3ds Max viewport and follow instructions
* alternatively you might follow the manual installation steps listed below
* The installer should autodetect the correct version ( Max version, 32 or 64 bit)
* if the installer fails for some reason or you want to restore your original plugins, use the 
* corresponding backup in the "stdplugs\_BACKUP_SkinFix_" folder. 
* You'll have to manually rename/copy the files to the original names/folders of course
* Install process might require administrator privilegues ( not verified )

Manual install:
* extract the maxscript installer package ( *.mzp ) using Winzip or similar tools
* make a backup of the original files ( "BonesDef.DLM" ) in your "<MaxRoot>\stdplugs" folder
* copy&paste the correct plugin version of this package to the above "stdplugs" folder

* restart 3ds Max and test thoroughly ( i did NOT do so ;-) )

* please report any bugs in the thread on cgsociety:  
  http://http://forums.cgsociety.org/showthread.php?f=6&t=1056953

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